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Culture and media

Taking our cue from Raymond Williams’ ‘culture is ordinary’, we explore how politics works through old and new media, books, film, stage and screen, music and sport.

We cover a breadth of themes, from representations of class, race and gender in the arts, to progressive and reactionary uses of nostalgia, to the grassroots voices democratising the channels of communication.

media

Taking our cue from Raymond Williams’ ‘culture is ordinary’, we explore how politics works through old and new media, books, film, stage and screen, music and sport.

We cover a breadth of themes, from representations of class, race and gender in the arts, to progressive and reactionary uses of nostalgia, to the grassroots voices democratising the channels of communication.

media

  • Ukrainian President Volodymyr Zelensky is one of many high profile politicians who gained notoriety through comedy (Credit: Mykhaylo Markiv/The Presidential Administration of Ukraine)

    The rise of comedian politicians

    As more and more comedians find success in the political arena, Rhian Jones lists some of the most prominent examples of satirists turned statesmen

  • An illustration of Andrew Doyle's satirical character Titania McGrath

    Woke jokes and right-wing comedy

    There’s nothing radical – or funny – about right-wing comedy, says Jake Laverde.

  • Boris Johnson on the satirical comedy show Have I Got News for You

    How Corbyn unmasked comedy

    Juliet Jacques argues that the way comedians treated Jeremy Corbyn demolished their anti-establishment credentials

  • The halls of Trinity College Dublin (Photo: Ben Guerin)

    Gender, class and cliché in Normal People

    The BBC hit drama shows the complexities of class mobility, but can’t avoid class and gender stereotypes, says Frances Hatherley

  • Two characters from the video game Night in the Woods riding a bicycle set against the sunset

    Video games are for everyone

    Don’t believe the stereotypes, says Sher Jamal Stone. Video games are for everyone

  • A screenshot from the video game The Outer Worlds, showing an abandoned futuristic spacefaring settlement set against a large alien moon

    Can video games change the world?

    Siobhán McGuirk introduces our series on the politics of video games by asking ‘can video games change the world?

  • A person looks at a headless classical statue in the British Museum

    We need to decolonise museums

    Decolonising the museum is a pathway to decolonising society. We must start by providing more honest accounts of our past, says Subhadra Das

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